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The D'Alembert Betting System
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The d'Alembert system is used in even money bets, and based on adding or subtracting the basic betting unit from the last bet that was placed. Like other even-money systems, it's only effective for the short run.
Unlike the Martingale or Fibonacci betting system where the bets increase significantly and rapidly, this system has a slower pace. Therefore, the danger of going over the maximum table limit is much lower, and the player can start with a higher betting unit.
In the d'Alembert system, the fundamental idea is that even bets (like the Roulette's red/black or Craps pass/don't pass) will even each other out on the long run. Meaning that for every Red number, a Black number will come up in the Roulette, so when a player wins he needs to prepare for a loss, and vice versa. The system is also known as the Cancellation system.

How the System Works
1) A player who uses the d'Alembert system starts with a basic betting unit (ex. $1) and sticks to one bet (ex. Roulette's Red).
2) When the player loses he goes up one unit (from $1 to $2). When the player wins he decreases it back one unit.
There is a reverse and more aggressive version of the system, called the Contra d'Alembert, where the player increases after a win and decreases after a loss, to make it run faster but at a higher risk.
More about D'Alembert
- The underlying idea of the system – that even bets will tend to 'even out' - is based on the principle that nature seeks equilibrium, so opposite events of equal probability will happen for the same number of times.
- The system is based on d'Alembert's principle, discovered by Jean le Rond d'Alembert, an 18th century French physicist and mathematician.
- The principle is also used in mechanics and engineering dynamics.
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